FRAMER
Utilize Cellular Automata (CA) to simulate the growth and diffusion behavior of slime molds, controlling the relationships among neighbors and the proportion of space that can be occupied.
Apply the patterns of slime mold diffusion behavior to volumetric scenes.
Incorporate an energy system based on slime mold diffusion behavior to limit the spreading distance; read terrain information to choose spaces that are more suitable for occupation.
In cases where the target is known, simulate the behavior of slime mold in acquiring the target, and apply it to the wandering behavior of robots.
Based on the above diffusion behavior, energy system, and information reading capabilities, add density control and filter suitable options for actual application scenarios from iterative results.